Post-Jam Megahotfix
EYE STRAIN » Devlog
The GMTK 2020 rating period is over so all the changes I've done over the week can now be published here. These include:
- Added a new sound for when the eyes begin their attack
- Tuned sound attenuation to be more clear (hopefully)
- Default config tweaks to make the game more playable first time
- Tweaked UI scaling so the game should now be playable on any res, not just 1080p and up
- Added a rough difficulty curve (enemy spawn timings gradually decreasing)
- Fixed accuracy display always showing 0%
For the most part this is the same as the same as the jam version but in my mind it's what the jam version should have been to start with. The next update to the game should be more substantial.
Files
EYE STRAIN 0.1 (Windows) 15 MB
Jul 19, 2020
EYE STRAIN 0.1 (Linux) 16 MB
Jul 19, 2020
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EYE STRAIN
A Devil Daggers inspired arcade FPS originally for GMTK 2020
Status | In development |
Author | Theg |
Genre | Shooter |
Tags | 3D, Arcade, First-Person, FPS, Game Maker's Toolkit Jam, Godot, one-hit-kill, PSX (PlayStation), Retro |
More posts
- The Update That Makes The Game Slightly More Interesting (0.2.1)Jul 25, 2020
- The Update That Makes The Game Interesting (0.2)Jul 24, 2020
- Post-Jam Megahotfix hotfixJul 20, 2020
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